diff --git a/Client/Assets/Scripts/Network/Network.cs b/Client/Assets/Scripts/Network/UnityTcpClient.cs similarity index 98% rename from Client/Assets/Scripts/Network/Network.cs rename to Client/Assets/Scripts/Network/UnityTcpClient.cs index 5305eec..3d253aa 100644 --- a/Client/Assets/Scripts/Network/Network.cs +++ b/Client/Assets/Scripts/Network/UnityTcpClient.cs @@ -6,7 +6,7 @@ using Utils; namespace Network { - public class Network : Singleton + public class UnityTcpClient : Singleton { private TcpClient _tcpClient; public bool IsConnected => _tcpClient?.Connected ?? false; diff --git a/Client/Assets/Scripts/Network/Network.cs.meta b/Client/Assets/Scripts/Network/UnityTcpClient.cs.meta similarity index 100% rename from Client/Assets/Scripts/Network/Network.cs.meta rename to Client/Assets/Scripts/Network/UnityTcpClient.cs.meta