(client) feat:右键菜单全局与UI分离,Building生成支持,双层地图重写
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@ -214,7 +214,7 @@ namespace Entity
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currentJob.Update();
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}
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private void UpdatePlayerControls()
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protected virtual void UpdatePlayerControls()
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{
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// 检测 Shift 键状态
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var isHoldingShift = Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift);
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