(client) feat:添加UI多线段绘制器,贝塞尔曲线绘制器及其编辑器, fix:单目标子弹在一帧内击中多个目标未被限制击中数量
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@ -26,7 +26,7 @@
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<defName>TestGun</defName>
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<attack>10</attack>
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<defense>3</defense>
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<attackSpeed>3</attackSpeed>
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<attackSpeed>1</attackSpeed>
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<attackRange>10</attackRange>
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<attackTargetCount>1</attackTargetCount>
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</AttributesDef>
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@ -38,7 +38,7 @@
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<!-- 引用属性定义 -->
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<attributes>TestGun</attributes>
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<type>Ranged</type>
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<FPS>2</FPS>
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<FPS>10</FPS>
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<textures>
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<li>TestGunItem</li>
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</textures>
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@ -54,7 +54,7 @@
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<li>testGunAttackAnimation_8</li>
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<li>testGunAttackAnimation_9</li>
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</attackAnimation>
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<attackDetectionTime>2.5</attackDetectionTime>
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<attackDetectionTime>0.5</attackDetectionTime>
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<maxStack>1</maxStack>
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<rarity>Uncommon</rarity>
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<attackDetectionTime>0.3</attackDetectionTime>
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