diff --git a/Client/Assets/Scenes/Test.unity b/Client/Assets/Scenes/Test.unity index 4907eac..ff89e5e 100644 --- a/Client/Assets/Scenes/Test.unity +++ b/Client/Assets/Scenes/Test.unity @@ -272,7 +272,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 5e7ec2149bca47f42965dd01c01116cd, type: 3} m_Name: m_EditorClassIdentifier: - dataLevel: {fileID: 1236360967} textureLevel: {fileID: 9462741} --- !u!156049354 &613797069 Grid: @@ -299,7 +298,6 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - - {fileID: 1236360969} - {fileID: 9462743} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -440,129 +438,6 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1236360966 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1236360969} - - component: {fileID: 1236360967} - - component: {fileID: 1236360968} - m_Layer: 0 - m_Name: groundDataLevel - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1839735485 &1236360967 -Tilemap: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1236360966} - m_Enabled: 1 - m_Tiles: {} - m_AnimatedTiles: {} - m_TileAssetArray: [] - m_TileSpriteArray: [] - m_TileMatrixArray: [] - m_TileColorArray: [] - m_TileObjectToInstantiateArray: [] - m_AnimationFrameRate: 1 - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_Origin: {x: 0, y: 0, z: 0} - m_Size: {x: 0, y: 0, z: 1} - m_TileAnchor: {x: 0.5, y: 0.5, z: 0} - m_TileOrientation: 0 - m_TileOrientationMatrix: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 ---- !u!483693784 &1236360968 -TilemapRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1236360966} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 0 - m_RayTraceProcedural: 0 - m_RayTracingAccelStructBuildFlagsOverride: 0 - m_RayTracingAccelStructBuildFlags: 1 - m_SmallMeshCulling: 1 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_ChunkSize: {x: 32, y: 32, z: 32} - m_ChunkCullingBounds: {x: 0, y: 0, z: 0} - m_MaxChunkCount: 16 - m_MaxFrameAge: 16 - m_SortOrder: 0 - m_Mode: 0 - m_DetectChunkCullingBounds: 0 - m_MaskInteraction: 0 ---- !u!4 &1236360969 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1236360966} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 613797070} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1371068281 GameObject: m_ObjectHideFlags: 0 diff --git a/Client/Assets/Scripts/Managers/PackagesImageManager.cs b/Client/Assets/Scripts/Managers/PackagesImageManager.cs index b645994..5273d40 100644 --- a/Client/Assets/Scripts/Managers/PackagesImageManager.cs +++ b/Client/Assets/Scripts/Managers/PackagesImageManager.cs @@ -31,9 +31,8 @@ namespace Managers void SplitTextureIntoSprites(string name, Texture2D texture, int rows, int cols, int pixelsPerUnit) { - if (texture == null || rows <= 0 || cols <= 0) + if (texture == null || rows <= 1 || cols <= 1) { - Debug.LogError("Invalid parameters for splitting texture."); return; } @@ -61,7 +60,7 @@ namespace Managers // 创建Sprite var sprite = Sprite.Create(texture, (Rect)spriteRect, new Vector2(0.5f, 0.5f), pixelsPerUnit); - var index = row * cols + col; + var index = (rows-row-1) * cols + col; sprites[name + $"_{index}"] = sprite; } } diff --git a/Client/Assets/Scripts/Map/DoubleMap.cs b/Client/Assets/Scripts/Map/DoubleMap.cs index 093e6da..b6471e6 100644 --- a/Client/Assets/Scripts/Map/DoubleMap.cs +++ b/Client/Assets/Scripts/Map/DoubleMap.cs @@ -16,27 +16,98 @@ namespace Map void Start() { TileManager.Instance.Init(); + var mapSize = 100; + float noiseScale = 0.1f; + + for (int x = 0; x < mapSize; x++) + { + List col = new(); + for (int y = 0; y < mapSize; y++) + { + // 计算柏林噪声值 + float noiseValue = Mathf.PerlinNoise(x * noiseScale, y * noiseScale); + if (noiseValue < 0.5f) // 小于 0.5 表示 Dirt + { + col.Add(TileManager.Instance.tileID.GetValueOrDefault("Dirt")); + } + else // 大于等于 0.5 表示 Grass + { + col.Add(TileManager.Instance.tileID.GetValueOrDefault("Grass")); + } + + } + mapData.Add(col); + UpdateTexture(); + } + + for (int x = 0; x < 16; x++) + { + textureLevel.SetTile(new(x,-1),TileManager.Instance.tileBaseMapping.GetValueOrDefault($"GrassDirt_{x}")); + } } public void UpdateTexture() { - + for (int i = 0; i < mapData.Count; i++) + { + for (int j = 0; j < mapData[i].Count; j++) + { + UpdateTexture(i, j); + } + } + } + + public int GetTile(int x, int y) + { + if (x < 0 || x >= mapData.Count) + { + return 0; + } + + var col = mapData[x]; + if (y < 0 || y >= mapData.Count) + { + return 0; + } + + return col[y]; } public void SetTile(int x, int y, string tileName) { - + SetTile(x,y,TileManager.Instance.tileID.GetValueOrDefault(tileName)); } public void SetTile(int x, int y, int id) { - + mapData[x][y] = id; + UpdateTexture(x, y); + UpdateTexture(x, y-1); + UpdateTexture(x-1, y); + UpdateTexture(x-1, y-1); + } + /// + /// 更新对应坐标的贴图 + /// + /// + /// + /// + public void UpdateTexture(int x, int y) + { + var lt = GetTile(x, y + 1); + var rt = GetTile(x + 1, y + 1); + var lb = GetTile(x, y); + var rb = GetTile(x + 1, y); + if (TileManager.Instance.tileToTileBaseMapping.ContainsKey((lt, rt, lb, rb))) + { + textureLevel.SetTile(new(x,y),TileManager.Instance.tileToTileBaseMapping[(lt, rt, lb, rb)]); + } } - } public class TileManager:Utils.Singleton { + public Dictionary tileBaseMapping = new(); public Dictionary<(int, int, int, int), TileBase> tileToTileBaseMapping = new(); public Dictionary tileID = new(); public void Init() @@ -46,7 +117,7 @@ namespace Map Managers.PackagesImageManager.Instance.Init(); var imagePack = Managers.PackagesImageManager.Instance; var tileType = Managers.DefineManager.Instance.QueryDefinesByType(); - for (var i = 1; i < tileType.Length; i++) + for (var i = 0; i < tileType.Length; i++) { tileID.Add(tileType[i].name, i); } @@ -57,7 +128,7 @@ namespace Map foreach (var keyVal in mappingTableDef.tileDict) { var key = keyVal.Key; - var val=keyVal.Value; + var val = keyVal.Value; var parts = key.Split('_'); if (parts.Length != 4) { @@ -67,14 +138,15 @@ namespace Map } if (!(tileID.TryGetValue(parts[0], out var k1) && - tileID.TryGetValue(parts[1], out var k2) && - tileID.TryGetValue(parts[2], out var k3) && - tileID.TryGetValue(parts[3], out var k4))) + tileID.TryGetValue(parts[1], out var k2) && + tileID.TryGetValue(parts[2], out var k3) && + tileID.TryGetValue(parts[3], out var k4))) { var packName = Managers.DefineManager.Instance.GetDefinePackageName(mappingTableDef); Debug.LogError($"来自{packName}定义的TileMappingTableDef键值{key}中存在未定义的瓦片名称"); continue; } + var sprite = imagePack.GetSprite(val); if (sprite == null) { @@ -82,14 +154,17 @@ namespace Map Debug.LogError($"来自{packName}定义的TileMappingTableDef键值{val}中存在未定义的图片名称"); continue; } + if (tileToTileBaseMapping.ContainsKey((k1, k2, k3, k4))) { var packName = Managers.DefineManager.Instance.GetDefinePackageName(mappingTableDef); Debug.LogWarning($"来自{packName}定义的TileMappingTableDef键值{(k1, k2, k3, k4)}存在重复索引,将忽略重复项"); continue; } + var tile = LoadTile(sprite); - tileToTileBaseMapping.Add((k1, k2, k3, k4), tile); + tileToTileBaseMapping[(k1, k2, k3, k4)] = tile; + tileBaseMapping[val] = tile; } } } diff --git a/Client/Data/Core/Define/Map/Map.xml b/Client/Data/Core/Define/Map/Map.xml index a9778d4..48aa780 100644 --- a/Client/Data/Core/Define/Map/Map.xml +++ b/Client/Data/Core/Define/Map/Map.xml @@ -28,17 +28,17 @@ - + - + - +