(client) feat:添加事件定义,定义部分怪物
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@ -8,8 +8,8 @@ namespace Data
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public float moveSpeed = 1;
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public int attack = 1;
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public int defense = 0;
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public int attackSpeed = 2;
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public int attackRange = 3;
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public float attackSpeed = 2;
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public float attackRange = 3;
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public int attackTargetCount = 1;
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}
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}
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