(client) feat:添加测试用定义
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23
Client/Assets/Scripts/Test/TestDefine.cs
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23
Client/Assets/Scripts/Test/TestDefine.cs
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using UnityEngine;
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namespace Test
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{
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public class TestDefine : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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Managers.DefineManager.Instance.Init();
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Debug.Log(Managers.DefineManager.Instance);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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