Logo
Explore Help
Register Sign In
zzdxxz/Gen_Hack-and-Slash-Roguelite-zzdxxz
1
0
Fork 0
You've already forked Gen_Hack-and-Slash-Roguelite-zzdxxz
forked from Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite
Code Pull Requests Activity
Files
0c99e2beee9e14e93850d5f10628429782cd8760
Gen_Hack-and-Slash-Roguelit…/Client/Assets/Resources
History
m0_75251201 0c99e2beee (client) feat:实现掉落物,UI显示,维度
2025-08-27 13:56:22 +08:00
..
Character
(client) chore:修改了角色的身体结构的定义方式,现在图片资源统一使用ImageDef加载,使用了更节省资源的初始化方式;fix:修复了定义加载数组时只能初始化数组而不能初始化列表的问题
2025-08-22 20:43:55 +08:00
Default
(client) chore
2025-08-26 16:00:58 +08:00
Image
(client) chore
2025-08-26 16:00:58 +08:00
Prefab
(client) feat:实现掉落物,UI显示,维度
2025-08-27 13:56:22 +08:00
Character.meta
(client) feat:实现摄像机跟踪与移动,实现任意位置生成实体,实现更安全的资源加载方式(指定unity内部加载资源) (#42)
2025-08-07 16:44:43 +08:00
Default.meta
(client) feat:实现实体动态创建,实体右键菜单
2025-07-25 19:16:58 +08:00
Image.meta
(client) feat: Improve map generation logic (#36)
2025-07-15 15:26:58 +08:00
Prefab.meta
(client)feat:实现子弹定义以及生成,实现初始化动画,实现血条 (#43)
2025-08-19 20:22:10 +08:00
Powered by Gitea Version: 1.24.2 Page: 232ms Template: 14ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API