Files
Gen_Hack-and-Slash-Roguelit…/Client/Assets/Scripts/Program.cs
2025-07-21 13:58:58 +08:00

16 lines
265 B
C#

using Logging;
using UnityEngine;
public class Program : MonoBehaviour
{
private void Awake()
{
UnityLogger.Init();
Managers.DefineManager.Instance.Init();
}
private void Start()
{
Debug.Log("Starting game...");
}
}