16 lines
265 B
C#
16 lines
265 B
C#
using Logging;
|
|
using UnityEngine;
|
|
|
|
public class Program : MonoBehaviour
|
|
{
|
|
private void Awake()
|
|
{
|
|
UnityLogger.Init();
|
|
Managers.DefineManager.Instance.Init();
|
|
}
|
|
|
|
private void Start()
|
|
{
|
|
Debug.Log("Starting game...");
|
|
}
|
|
} |