Files
Gen_Hack-and-Slash-Roguelit…/Client/Assets/Scripts/Test/UdpClientTest.cs

19 lines
506 B
C#

using Network;
using System.Text;
using UnityEngine;
namespace Test
{
public class UdpClientTest : MonoBehaviour
{
private async void Start()
{
var sendBytes = Encoding.UTF8.GetBytes("This is a test string sent via UDP.");
var receivedBytes = await UnityUdpClient.Instance.SendAndReceiveData(sendBytes);
var receivedString = Encoding.UTF8.GetString(receivedBytes);
Debug.Log($"Received string: {receivedString}");
}
}
}