Files
Gen_Hack-and-Slash-Roguelit…/Client/Assets/Scripts/Managers/Generator.cs

15 lines
235 B
C#

using UnityEngine;
namespace Managers
{
public class Generator:MonoBehaviour
{
public GameObject entityLevel;
public void GenerateEntity(Data.PawnDef pawnDef, Vector3 pos)
{
}
}
}