Files
Gen_Hack-and-Slash-Roguelit…/Client/Assets/Scripts/Test/TestDefine.cs
2025-07-14 11:42:02 +08:00

24 lines
436 B
C#

using UnityEngine;
namespace Test
{
public class TestDefine : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Awake()
{
Managers.DefineManager.Instance.Init();
Debug.Log(Managers.DefineManager.Instance);
}
// Update is called once per frame
void Update()
{
}
}
}