Files
Gen_Hack-and-Slash-Roguelit…/Client/Assets/Scripts/Entity/Monster.cs
2025-09-02 11:08:15 +08:00

26 lines
590 B
C#

using Data;
using Item;
using Managers;
namespace Entity
{
public class Monster:LivingEntity
{
private WeaponResource weapon;
public override void Init(EntityDef entityDef)
{
base.Init(entityDef);
var monsterDef = entityDef as MonsterDef;
if (monsterDef != null)
{
weapon = (WeaponResource)ItemResourceManager.Instance.GetItem(monsterDef.weapon.defName);
}
}
public override WeaponResource GetCurrentWeapon()
{
return weapon;
}
}
}