[gd_scene load_steps=4 format=3 uid="uid://cls3iqd6lml2c"] [ext_resource type="Texture2D" uid="uid://cqo4d16yxek4d" path="res://图片/Object/bullet.png" id="1_i13uy"] [ext_resource type="Script" uid="uid://dg675fsx6dpv1" path="res://Script/Item/Projectile.cs" id="1_xp18j"] [sub_resource type="CircleShape2D" id="CircleShape2D_oq1wp"] radius = 3.0 [node name="Bullet" type="Area2D"] scale = Vector2(5, 5) script = ExtResource("1_xp18j") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_i13uy") offset = Vector2(-6, 0) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_oq1wp")