Files

17 lines
319 B
C#

using Logging;
using UnityEngine;
public class Program : MonoBehaviour
{
private void Awake()
{
UnityLogger.Init();
Managers.DefineManager.Instance.Init();
Base.UIInputControl.Instance.isGlobal = true;
}
private void Start()
{
Debug.Log("Starting game...");
}
}