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Gen_Hack-and-Slash-Roguelit…/Client/Assets/Scripts/Map/DoubleMap.cs

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using UnityEngine;
using UnityEngine.Tilemaps;
namespace Map
{
public class DoubleMap : MonoBehaviour
{
public Tilemap dataLevel;
public Tilemap textureLevel;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}