Files
Gen_Hack-and-Slash-Roguelit…/Client/Assets/Scripts/Map/DoubleMap.cs
2025-07-12 00:24:28 +08:00

22 lines
321 B
C#

using UnityEngine;
using UnityEngine.Tilemaps;
namespace Map
{
public class DoubleMap : MonoBehaviour
{
public Tilemap dataLevel;
public Tilemap textureLevel;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}