(client) feat:添加属性相关定义
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37
Client/Assets/Scripts/Data/AttributesDefine.cs
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37
Client/Assets/Scripts/Data/AttributesDefine.cs
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@ -0,0 +1,37 @@
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namespace Data
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{
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public class CharacterAttributesDef : Define
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{
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public int health = 10;
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public float moveSpeed = 1;
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}
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public class WeaponAttributesDef : Define
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{
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public float attack = 1;
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public float defense = 0;
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public float attackSpeed = 2;
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public float attackRange = 3;
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public int attackTargetCount = 1;
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}
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public class MonsterAttributesDef : Define
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{
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public int health = 10;
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public float moveSpeed = 1;
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public float attack = 1;
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public float defense = 0;
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public float attackSpeed = 2;
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public float attackRange = 3;
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public int attackTargetCount = 1;
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}
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public class BuildingAttributesDef : Define
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{
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public int health = 10;
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public float attack = 1;
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public float defense = 0;
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public float attackSpeed = 2;
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public float attackRange = 3;
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public int attackTargetCount = 1;
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}
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}
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@ -2,6 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using System.Xml.Linq;
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using UnityEditor.ShaderGraph.Internal;
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using UnityEngine;
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namespace Data
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@ -131,4 +132,6 @@ namespace Data
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}
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}
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}
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}
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