(client) chore:修改渲染树定义加载,允许默认加载 (#32)
Co-authored-by: zzdxxz <2079238449@qq.com> Co-committed-by: zzdxxz <2079238449@qq.com>
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@ -1,2 +1,2 @@
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fileFormatVersion: 2
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guid: 9ff25140406bbd94499d6fb418c4add5
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guid: 449907b94fa9f8742a43a61b7fc2e5dc
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Xml.Linq;
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using UnityEditor.ShaderGraph.Internal;
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@ -23,6 +24,7 @@ namespace Data
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public class CharacterDef : Define
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{
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public CharacterAttributesDef attributes;
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public string texturePath = null;
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public DrawingOrderDef
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drawingOrder_down,
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@ -71,14 +73,18 @@ namespace Data
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public override bool Init(XElement xmlDef)
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{
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base.Init(xmlDef);
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foreach (var node in xmlDef.Elements("DrawNodeDef"))
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{
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var drawNode = new DrawNodeDef();
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drawNode.Init(node);
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drawNodes.Add(drawNode);
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}
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return true;
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var nodes = xmlDef.Elements("DrawNodeDef");
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if (nodes.Count() == 0)
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return false;
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foreach (var node in nodes)
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{
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var drawNode = new DrawNodeDef();
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drawNode.Init(node);
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drawNodes.Add(drawNode);
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}
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return true;;
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}
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}
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@ -153,7 +153,7 @@ namespace Data
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}
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}
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private Define LoadDefineClass(XElement defineDoc,string className)
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private static Define LoadDefineClass(XElement defineDoc,string className)
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{
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var assembly = Assembly.GetExecutingAssembly();
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@ -211,7 +211,7 @@ namespace Data
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return define;
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}
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public void DefaultInitDefine(Define define,XElement defineDoc,Type defineType)
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public static void DefaultInitDefine(Define define,XElement defineDoc,Type defineType)
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{
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var fields = defineType.GetFields(BindingFlags.Public | BindingFlags.Instance | BindingFlags.NonPublic);
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