(client) feat:实现右键菜单
This commit is contained in:
@ -104,6 +104,7 @@ MonoBehaviour:
|
|||||||
body: {fileID: 2838206730318674270}
|
body: {fileID: 2838206730318674270}
|
||||||
outlineRenderer: {fileID: 3992139212329961548}
|
outlineRenderer: {fileID: 3992139212329961548}
|
||||||
outlineCollider: {fileID: 478384147413774568}
|
outlineCollider: {fileID: 478384147413774568}
|
||||||
|
entity: {fileID: 7300440714681954677}
|
||||||
--- !u!70 &478384147413774568
|
--- !u!70 &478384147413774568
|
||||||
CapsuleCollider2D:
|
CapsuleCollider2D:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -204,6 +205,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
direction: {x: 0, y: 0, z: 0}
|
direction: {x: 0, y: 0, z: 0}
|
||||||
body: {fileID: 2838206730318674270}
|
body: {fileID: 2838206730318674270}
|
||||||
|
affiliation:
|
||||||
canSelect: 1
|
canSelect: 1
|
||||||
--- !u!1 &2838206730318674270
|
--- !u!1 &2838206730318674270
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -314,7 +316,7 @@ SpriteRenderer:
|
|||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 0.17278391, g: 0.7283019, b: 0.108558126, a: 1}
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
m_FlipY: 0
|
m_FlipY: 0
|
||||||
m_DrawMode: 0
|
m_DrawMode: 0
|
||||||
|
460
Client/Assets/Prefab/RightMenu.prefab
Normal file
460
Client/Assets/Prefab/RightMenu.prefab
Normal file
@ -0,0 +1,460 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &4821822984522114009
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8974533068185241455}
|
||||||
|
- component: {fileID: 6098472552964198111}
|
||||||
|
- component: {fileID: 7844228932229707948}
|
||||||
|
- component: {fileID: 504677424079507256}
|
||||||
|
- component: {fileID: 8276716053524560457}
|
||||||
|
- component: {fileID: 1536012154932022711}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: RightMenu
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8974533068185241455
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4821822984522114009}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 965650796640655482}
|
||||||
|
- {fileID: 3066961863796270965}
|
||||||
|
- {fileID: 524436111069263832}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 342, y: -198}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.1, y: 0.9}
|
||||||
|
--- !u!222 &6098472552964198111
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4821822984522114009}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &7844228932229707948
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4821822984522114009}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 0.392}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 0}
|
||||||
|
m_Type: 1
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &504677424079507256
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4821822984522114009}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Padding:
|
||||||
|
m_Left: 0
|
||||||
|
m_Right: 0
|
||||||
|
m_Top: 0
|
||||||
|
m_Bottom: 0
|
||||||
|
m_ChildAlignment: 0
|
||||||
|
m_Spacing: 0
|
||||||
|
m_ChildForceExpandWidth: 1
|
||||||
|
m_ChildForceExpandHeight: 1
|
||||||
|
m_ChildControlWidth: 0
|
||||||
|
m_ChildControlHeight: 0
|
||||||
|
m_ChildScaleWidth: 0
|
||||||
|
m_ChildScaleHeight: 0
|
||||||
|
m_ReverseArrangement: 0
|
||||||
|
--- !u!114 &8276716053524560457
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4821822984522114009}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_HorizontalFit: 1
|
||||||
|
m_VerticalFit: 1
|
||||||
|
--- !u!114 &1536012154932022711
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4821822984522114009}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: e45cfe2f36eb4f589b6d8f331567974d, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
isGlobal: 1
|
||||||
|
menu: {fileID: 4821822984522114009}
|
||||||
|
buttonPrefab: {fileID: 3166707847097429176, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
--- !u!1001 &1166868423299745271
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 8974533068185241455}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 190104900697248908, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Test
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_Pivot.x
|
||||||
|
value: 0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_Pivot.y
|
||||||
|
value: 0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_SizeDelta.x
|
||||||
|
value: 160
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_SizeDelta.y
|
||||||
|
value: 30
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5723833987058492246, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_text
|
||||||
|
value: "\u53D8\u6210\u7B28\u86CB"
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
--- !u!224 &524436111069263832 stripped
|
||||||
|
RectTransform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 1166868423299745271}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!1001 &1878011162534849109
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 8974533068185241455}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 190104900697248908, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Control
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_Pivot.x
|
||||||
|
value: 0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_Pivot.y
|
||||||
|
value: 0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_SizeDelta.x
|
||||||
|
value: 160
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_SizeDelta.y
|
||||||
|
value: 30
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5723833987058492246, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_text
|
||||||
|
value: "\u64CD\u63A7"
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
--- !u!224 &965650796640655482 stripped
|
||||||
|
RectTransform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 1878011162534849109}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!1001 &4460444807628739930
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 8974533068185241455}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 190104900697248908, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Delete
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 190104900697248908, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_Pivot.x
|
||||||
|
value: 0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_Pivot.y
|
||||||
|
value: 0.5
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_SizeDelta.x
|
||||||
|
value: 160
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_SizeDelta.y
|
||||||
|
value: 30
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 5723833987058492246, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
propertyPath: m_text
|
||||||
|
value: "\u5220\u9664"
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
--- !u!224 &3066961863796270965 stripped
|
||||||
|
RectTransform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 4460444807628739930}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
7
Client/Assets/Prefab/RightMenu.prefab.meta
Normal file
7
Client/Assets/Prefab/RightMenu.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6a6b87c10209f534b926ee730079390c
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
53
Client/Assets/Resources/animationTest.anim
Normal file
53
Client/Assets/Resources/animationTest.anim
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!74 &7400000
|
||||||
|
AnimationClip:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: animationTest
|
||||||
|
serializedVersion: 7
|
||||||
|
m_Legacy: 0
|
||||||
|
m_Compressed: 0
|
||||||
|
m_UseHighQualityCurve: 1
|
||||||
|
m_RotationCurves: []
|
||||||
|
m_CompressedRotationCurves: []
|
||||||
|
m_EulerCurves: []
|
||||||
|
m_PositionCurves: []
|
||||||
|
m_ScaleCurves: []
|
||||||
|
m_FloatCurves: []
|
||||||
|
m_PPtrCurves: []
|
||||||
|
m_SampleRate: 60
|
||||||
|
m_WrapMode: 0
|
||||||
|
m_Bounds:
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
m_Extent: {x: 0, y: 0, z: 0}
|
||||||
|
m_ClipBindingConstant:
|
||||||
|
genericBindings: []
|
||||||
|
pptrCurveMapping: []
|
||||||
|
m_AnimationClipSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||||
|
m_AdditiveReferencePoseTime: 0
|
||||||
|
m_StartTime: 0
|
||||||
|
m_StopTime: 1
|
||||||
|
m_OrientationOffsetY: 0
|
||||||
|
m_Level: 0
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_HasAdditiveReferencePose: 0
|
||||||
|
m_LoopTime: 1
|
||||||
|
m_LoopBlend: 0
|
||||||
|
m_LoopBlendOrientation: 0
|
||||||
|
m_LoopBlendPositionY: 0
|
||||||
|
m_LoopBlendPositionXZ: 0
|
||||||
|
m_KeepOriginalOrientation: 0
|
||||||
|
m_KeepOriginalPositionY: 1
|
||||||
|
m_KeepOriginalPositionXZ: 0
|
||||||
|
m_HeightFromFeet: 0
|
||||||
|
m_Mirror: 0
|
||||||
|
m_EditorCurves: []
|
||||||
|
m_EulerEditorCurves: []
|
||||||
|
m_HasGenericRootTransform: 0
|
||||||
|
m_HasMotionFloatCurves: 0
|
||||||
|
m_Events: []
|
8
Client/Assets/Resources/animationTest.anim.meta
Normal file
8
Client/Assets/Resources/animationTest.anim.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8bdfdaa2024b283409a4d6a4095c02c9
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 7400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
72
Client/Assets/Resources/动画测试.controller
Normal file
72
Client/Assets/Resources/动画测试.controller
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1102 &-5314867381662587561
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: animationTest
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: 8bdfdaa2024b283409a4d6a4095c02c9, type: 2}
|
||||||
|
m_Tag:
|
||||||
|
m_SpeedParameter:
|
||||||
|
m_MirrorParameter:
|
||||||
|
m_CycleOffsetParameter:
|
||||||
|
m_TimeParameter:
|
||||||
|
--- !u!1107 &-991703144119142111
|
||||||
|
AnimatorStateMachine:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_ChildStates:
|
||||||
|
- serializedVersion: 1
|
||||||
|
m_State: {fileID: -5314867381662587561}
|
||||||
|
m_Position: {x: 200, y: 0, z: 0}
|
||||||
|
m_ChildStateMachines: []
|
||||||
|
m_AnyStateTransitions: []
|
||||||
|
m_EntryTransitions: []
|
||||||
|
m_StateMachineTransitions: {}
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||||
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
|
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||||
|
m_DefaultState: {fileID: -5314867381662587561}
|
||||||
|
--- !u!91 &9100000
|
||||||
|
AnimatorController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: "\u52A8\u753B\u6D4B\u8BD5"
|
||||||
|
serializedVersion: 5
|
||||||
|
m_AnimatorParameters: []
|
||||||
|
m_AnimatorLayers:
|
||||||
|
- serializedVersion: 5
|
||||||
|
m_Name: Base Layer
|
||||||
|
m_StateMachine: {fileID: -991703144119142111}
|
||||||
|
m_Mask: {fileID: 0}
|
||||||
|
m_Motions: []
|
||||||
|
m_Behaviours: []
|
||||||
|
m_BlendingMode: 0
|
||||||
|
m_SyncedLayerIndex: -1
|
||||||
|
m_DefaultWeight: 0
|
||||||
|
m_IKPass: 0
|
||||||
|
m_SyncedLayerAffectsTiming: 0
|
||||||
|
m_Controller: {fileID: 9100000}
|
8
Client/Assets/Resources/动画测试.controller.meta
Normal file
8
Client/Assets/Resources/动画测试.controller.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 42771044e260c3e48b00e50abb7e01e3
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 9100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -257,6 +257,53 @@ RectTransform:
|
|||||||
m_CorrespondingSourceObject: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
m_CorrespondingSourceObject: {fileID: 1690722858018107951, guid: f0afd08be12de0d43af753af4f618da4, type: 3}
|
||||||
m_PrefabInstance: {fileID: 39049902}
|
m_PrefabInstance: {fileID: 39049902}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!1 &164739120
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 164739122}
|
||||||
|
- component: {fileID: 164739121}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: EntityManager
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &164739121
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 164739120}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: aa378b7511b04429b8b6b0efbcce825a, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
isGlobal: 1
|
||||||
|
entityLevel: {fileID: 1891846098}
|
||||||
|
entityPrefab: {fileID: 3332598847335032684, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
|
||||||
|
--- !u!4 &164739122
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 164739120}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: -0.54611, y: -0.12631, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &323725406
|
--- !u!1 &323725406
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -773,6 +820,7 @@ RectTransform:
|
|||||||
- {fileID: 1892335252}
|
- {fileID: 1892335252}
|
||||||
- {fileID: 2068504032}
|
- {fileID: 2068504032}
|
||||||
- {fileID: 1401161120}
|
- {fileID: 1401161120}
|
||||||
|
- {fileID: 2120445621}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
@ -794,7 +842,7 @@ GameObject:
|
|||||||
- component: {fileID: 1239746124}
|
- component: {fileID: 1239746124}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Camera
|
m_Name: Camera
|
||||||
m_TagString: Untagged
|
m_TagString: MainCamera
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
@ -1141,7 +1189,6 @@ GameObject:
|
|||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 1891846100}
|
- component: {fileID: 1891846100}
|
||||||
- component: {fileID: 1891846099}
|
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: EntityLevel
|
m_Name: EntityLevel
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -1149,20 +1196,6 @@ GameObject:
|
|||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!114 &1891846099
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1891846098}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: aa378b7511b04429b8b6b0efbcce825a, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
entityLevel: {fileID: 1891846098}
|
|
||||||
entityPrefab: {fileID: 3332598847335032684, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
|
|
||||||
--- !u!4 &1891846100
|
--- !u!4 &1891846100
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1233,6 +1266,11 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
actionButton: 112
|
actionButton: 112
|
||||||
|
--- !u!224 &2120445621 stripped
|
||||||
|
RectTransform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 2673299386314699482}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1001 &481559811017721991
|
--- !u!1001 &481559811017721991
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1418,6 +1456,151 @@ PrefabInstance:
|
|||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents: []
|
m_AddedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 72cde32427f7d914692a7b0d22fb791d, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 72cde32427f7d914692a7b0d22fb791d, type: 3}
|
||||||
|
--- !u!1001 &2673299386314699482
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 1236970686}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 524436111069263832, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 524436111069263832, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 524436111069263832, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 524436111069263832, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 965650796640655482, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 965650796640655482, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 965650796640655482, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 965650796640655482, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3066961863796270965, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3066961863796270965, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3066961863796270965, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3066961863796270965, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4821822984522114009, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: RightMenu
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_Pivot.x
|
||||||
|
value: 0.1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_Pivot.y
|
||||||
|
value: 0.9
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchorMax.y
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.y
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_SizeDelta.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_SizeDelta.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 342
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: -198
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8974533068185241455, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
|
||||||
--- !u!1660057539 &9223372036854775807
|
--- !u!1660057539 &9223372036854775807
|
||||||
SceneRoots:
|
SceneRoots:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1427,3 +1610,4 @@ SceneRoots:
|
|||||||
- {fileID: 1236970686}
|
- {fileID: 1236970686}
|
||||||
- {fileID: 603423468}
|
- {fileID: 603423468}
|
||||||
- {fileID: 1891846100}
|
- {fileID: 1891846100}
|
||||||
|
- {fileID: 164739122}
|
||||||
|
@ -333,6 +333,60 @@ Transform:
|
|||||||
- {fileID: 9462743}
|
- {fileID: 9462743}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &865935899
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 865935901}
|
||||||
|
- component: {fileID: 865935900}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: "\u52A8\u753B\u6D4B\u8BD5"
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!95 &865935900
|
||||||
|
Animator:
|
||||||
|
serializedVersion: 7
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 865935899}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Avatar: {fileID: 0}
|
||||||
|
m_Controller: {fileID: 9100000, guid: 42771044e260c3e48b00e50abb7e01e3, type: 2}
|
||||||
|
m_CullingMode: 0
|
||||||
|
m_UpdateMode: 0
|
||||||
|
m_ApplyRootMotion: 0
|
||||||
|
m_LinearVelocityBlending: 0
|
||||||
|
m_StabilizeFeet: 0
|
||||||
|
m_AnimatePhysics: 0
|
||||||
|
m_WarningMessage:
|
||||||
|
m_HasTransformHierarchy: 1
|
||||||
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
|
m_KeepAnimatorStateOnDisable: 0
|
||||||
|
m_WriteDefaultValuesOnDisable: 0
|
||||||
|
--- !u!4 &865935901
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 865935899}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1057087086
|
--- !u!1 &1057087086
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -683,6 +737,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: aa378b7511b04429b8b6b0efbcce825a, type: 3}
|
m_Script: {fileID: 11500000, guid: aa378b7511b04429b8b6b0efbcce825a, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
isGlobal: 1
|
||||||
entityLevel: {fileID: 309861628}
|
entityLevel: {fileID: 309861628}
|
||||||
entityPrefab: {fileID: 3332598847335032684, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
|
entityPrefab: {fileID: 3332598847335032684, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
|
||||||
--- !u!114 &2036983434
|
--- !u!114 &2036983434
|
||||||
@ -752,3 +807,4 @@ SceneRoots:
|
|||||||
- {fileID: 309861630}
|
- {fileID: 309861630}
|
||||||
- {fileID: 2036983432}
|
- {fileID: 2036983432}
|
||||||
- {fileID: 1371068282}
|
- {fileID: 1371068282}
|
||||||
|
- {fileID: 865935901}
|
||||||
|
@ -29,6 +29,7 @@ namespace Data
|
|||||||
public class DrawingOrderDef : Define
|
public class DrawingOrderDef : Define
|
||||||
{
|
{
|
||||||
public List<DrawNodeDef> drawNodes = new();
|
public List<DrawNodeDef> drawNodes = new();
|
||||||
|
public string texturePath;
|
||||||
public override bool Init(XElement xmlDef)
|
public override bool Init(XElement xmlDef)
|
||||||
{
|
{
|
||||||
base.Init(xmlDef);
|
base.Init(xmlDef);
|
||||||
@ -43,7 +44,7 @@ namespace Data
|
|||||||
drawNode.Init(node);
|
drawNode.Init(node);
|
||||||
drawNodes.Add(drawNode);
|
drawNodes.Add(drawNode);
|
||||||
}
|
}
|
||||||
|
texturePath= xmlDef.Element("texturePath")?.Value;
|
||||||
return true;;
|
return true;;
|
||||||
}
|
}
|
||||||
// 重载 == 运算符
|
// 重载 == 运算符
|
||||||
|
@ -8,8 +8,6 @@ namespace Data
|
|||||||
public class PawnDef : Define
|
public class PawnDef : Define
|
||||||
{
|
{
|
||||||
public AttributesDef attributes;
|
public AttributesDef attributes;
|
||||||
public string aiController;
|
|
||||||
public string texturePath = null;
|
|
||||||
public DrawingOrderDef
|
public DrawingOrderDef
|
||||||
drawingOrder_down,
|
drawingOrder_down,
|
||||||
drawingOrder_up,
|
drawingOrder_up,
|
||||||
@ -17,7 +15,7 @@ namespace Data
|
|||||||
drawingOrder_right;
|
drawingOrder_right;
|
||||||
|
|
||||||
public BehaviorTreeDef behaviorTree;
|
public BehaviorTreeDef behaviorTree;
|
||||||
public AffiliationDef affiliation;
|
public string affiliation;
|
||||||
|
|
||||||
|
|
||||||
public DrawingOrderDef GetDrawingOrder(Orientation orientation)
|
public DrawingOrderDef GetDrawingOrder(Orientation orientation)
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using AI;
|
using AI;
|
||||||
using Base;
|
using Base;
|
||||||
@ -14,6 +15,7 @@ namespace Entity
|
|||||||
public AttributesDef attributes;
|
public AttributesDef attributes;
|
||||||
public Vector3 direction;
|
public Vector3 direction;
|
||||||
public GameObject body;
|
public GameObject body;
|
||||||
|
public string affiliation;
|
||||||
|
|
||||||
public bool canSelect = true;
|
public bool canSelect = true;
|
||||||
public bool IsChase { set; get; } = true;
|
public bool IsChase { set; get; } = true;
|
||||||
@ -21,21 +23,34 @@ namespace Entity
|
|||||||
{
|
{
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (!value)
|
if (value)
|
||||||
{
|
{
|
||||||
IsChase = true;
|
IsChase = true;
|
||||||
|
currentJob = null;
|
||||||
}
|
}
|
||||||
_isPlayerControlled = value;
|
_isPlayerControlled = value;
|
||||||
}
|
}
|
||||||
get => _isPlayerControlled;
|
get => _isPlayerControlled;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool IsDead => attributes.health <= 0;
|
||||||
|
|
||||||
private bool _isPlayerControlled = false;
|
private bool _isPlayerControlled = false;
|
||||||
private bool _warning = false;
|
private bool _warning = false;
|
||||||
|
|
||||||
|
|
||||||
|
public virtual void Init(PawnDef pawnDef)
|
||||||
|
{
|
||||||
|
attributes = pawnDef.attributes.Clone();
|
||||||
|
aiTree = ConvertToAIBase(pawnDef.behaviorTree);
|
||||||
|
affiliation=pawnDef.affiliation;
|
||||||
|
//定义的tag有限,不用这个了
|
||||||
|
// if(!string.IsNullOrEmpty(affiliation))
|
||||||
|
// gameObject.CompareTag(affiliation);
|
||||||
|
}
|
||||||
public void Tick()
|
public void Tick()
|
||||||
{
|
{
|
||||||
if (PlayerControlled)
|
if (_isPlayerControlled)
|
||||||
{
|
{
|
||||||
UpdatePlayerControls();
|
UpdatePlayerControls();
|
||||||
}
|
}
|
||||||
@ -72,9 +87,9 @@ namespace Entity
|
|||||||
direction = (pos - transform.position).normalized;
|
direction = (pos - transform.position).normalized;
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void Kill(float delay = 0)
|
public virtual void Kill()
|
||||||
{
|
{
|
||||||
Destroy(gameObject,delay);
|
attributes.health = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void AutoBehave()
|
private void AutoBehave()
|
||||||
@ -99,42 +114,97 @@ namespace Entity
|
|||||||
|
|
||||||
private void UpdatePlayerControls()
|
private void UpdatePlayerControls()
|
||||||
{
|
{
|
||||||
// 获取当前键盘输入状态
|
// 检测 Shift 键状态
|
||||||
var inputDirection = new Vector3();
|
var isHoldingShift = Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift);
|
||||||
|
IsChase = !isHoldingShift; // 按住 Shift 时 IsChase = false,否则 true
|
||||||
|
// 获取当前键盘输入状态(2D 移动,只使用 X 和 Y 轴)
|
||||||
|
var inputDirection = Vector2.zero;
|
||||||
|
|
||||||
// 检测 WASD 输入
|
// 检测 WASD 或方向键输入
|
||||||
if (Input.GetKey(KeyCode.W) || Input.GetKey(KeyCode.UpArrow))
|
if (Input.GetKey(KeyCode.W) || Input.GetKey(KeyCode.UpArrow))
|
||||||
{
|
{
|
||||||
inputDirection += Vector3.forward; // 向前移动
|
inputDirection += Vector2.up; // 向上移动(Y 轴正方向)
|
||||||
}
|
}
|
||||||
if (Input.GetKey(KeyCode.S) || Input.GetKey(KeyCode.DownArrow))
|
if (Input.GetKey(KeyCode.S) || Input.GetKey(KeyCode.DownArrow))
|
||||||
{
|
{
|
||||||
inputDirection += Vector3.back; // 向后移动
|
inputDirection += Vector2.down; // 向下移动(Y 轴负方向)
|
||||||
}
|
}
|
||||||
if (Input.GetKey(KeyCode.A) || Input.GetKey(KeyCode.LeftArrow))
|
if (Input.GetKey(KeyCode.A) || Input.GetKey(KeyCode.LeftArrow))
|
||||||
{
|
{
|
||||||
inputDirection += Vector3.left; // 向左移动
|
inputDirection += Vector2.left; // 向左移动(X 轴负方向)
|
||||||
}
|
}
|
||||||
if (Input.GetKey(KeyCode.D) || Input.GetKey(KeyCode.RightArrow))
|
if (Input.GetKey(KeyCode.D) || Input.GetKey(KeyCode.RightArrow))
|
||||||
{
|
{
|
||||||
inputDirection += Vector3.right; // 向右移动
|
inputDirection += Vector2.right; // 向右移动(X 轴正方向)
|
||||||
}
|
}
|
||||||
|
|
||||||
// 如果有输入方向,则设置目标位置并尝试移动
|
// 如果有输入方向,则设置目标位置并尝试移动
|
||||||
if (inputDirection != Vector3.zero)
|
if (inputDirection == Vector2.zero) return;
|
||||||
|
// 归一化方向向量,确保对角线移动速度一致
|
||||||
|
inputDirection = inputDirection.normalized;
|
||||||
|
|
||||||
|
// 设置目标位置(2D 移动,Z 轴保持不变)
|
||||||
|
var targetPosition = transform.position + new Vector3(inputDirection.x, inputDirection.y, 0);
|
||||||
|
|
||||||
|
// 调用 SetTarget 方法设置目标位置
|
||||||
|
SetTarget(targetPosition);
|
||||||
|
|
||||||
|
// 调用 TryMove 方法处理实际移动逻辑
|
||||||
|
TryMove();
|
||||||
|
}
|
||||||
|
public static AIBase ConvertToAIBase(BehaviorTreeDef behaviorTreeDef)
|
||||||
|
{
|
||||||
|
if (behaviorTreeDef == null)
|
||||||
|
return null;
|
||||||
|
var aiBase = CreateAIBaseInstance(behaviorTreeDef.className);
|
||||||
|
if (behaviorTreeDef.childTree != null)
|
||||||
{
|
{
|
||||||
// 归一化方向向量,确保对角线移动速度一致
|
foreach (var child in behaviorTreeDef.childTree)
|
||||||
inputDirection = inputDirection.normalized;
|
{
|
||||||
|
if (child != null)
|
||||||
// 设置目标位置(假设当前位置为 transform.position)
|
{
|
||||||
Vector3 targetPosition = transform.position + inputDirection;
|
aiBase.children.Add(ConvertToAIBase(child));
|
||||||
|
}
|
||||||
// 调用 SetTarget 方法设置目标位置
|
}
|
||||||
SetTarget(targetPosition);
|
|
||||||
|
|
||||||
// 调用 TryMove 方法处理实际移动逻辑
|
|
||||||
TryMove();
|
|
||||||
}
|
}
|
||||||
|
return aiBase;
|
||||||
|
}
|
||||||
|
// 使用反射根据 className 创建具体的 AIBase 子类实例
|
||||||
|
private static AIBase CreateAIBaseInstance(string className)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(className))
|
||||||
|
throw new ArgumentException("className 不能为空");
|
||||||
|
if (className.Equals("AIBase", StringComparison.OrdinalIgnoreCase))
|
||||||
|
{
|
||||||
|
return (AIBase)Activator.CreateInstance(typeof(AIBase));
|
||||||
|
}
|
||||||
|
// 定义可能的命名空间列表
|
||||||
|
var possibleNamespaces = new[] { "AI"};
|
||||||
|
|
||||||
|
foreach (var ns in possibleNamespaces)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// 获取当前程序集
|
||||||
|
var assembly = typeof(AIBase).Assembly;
|
||||||
|
|
||||||
|
// 尝试查找类型
|
||||||
|
var type = assembly.GetType($"{ns}.{className}");
|
||||||
|
|
||||||
|
if (type != null && typeof(AIBase).IsAssignableFrom(type))
|
||||||
|
{
|
||||||
|
// 如果找到合适的类型,则创建实例并返回
|
||||||
|
return (AIBase)Activator.CreateInstance(type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
// 忽略单个命名空间的错误,继续尝试下一个命名空间
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 如果所有命名空间都未找到对应的类型,抛出异常
|
||||||
|
throw new InvalidOperationException($"无法找到类型 {className} 或该类型不是 AIBase 的子类");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,13 +1,20 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.Events;
|
||||||
|
|
||||||
namespace Entity
|
namespace Entity
|
||||||
{
|
{
|
||||||
public class Outline:MonoBehaviour
|
public class Outline : MonoBehaviour
|
||||||
{
|
{
|
||||||
public GameObject body;
|
public GameObject body;
|
||||||
public SpriteRenderer outlineRenderer;
|
public SpriteRenderer outlineRenderer;
|
||||||
public CapsuleCollider2D outlineCollider;
|
public CapsuleCollider2D outlineCollider;
|
||||||
|
|
||||||
|
public Entity entity;
|
||||||
|
|
||||||
|
private bool _select = false;
|
||||||
|
|
||||||
public void Init()
|
public void Init()
|
||||||
{
|
{
|
||||||
var size = GetSize();
|
var size = GetSize();
|
||||||
@ -15,15 +22,17 @@ namespace Entity
|
|||||||
outlineCollider.direction = size.x > size.y ? CapsuleDirection2D.Horizontal : CapsuleDirection2D.Vertical;
|
outlineCollider.direction = size.x > size.y ? CapsuleDirection2D.Horizontal : CapsuleDirection2D.Vertical;
|
||||||
outlineCollider.size = size;
|
outlineCollider.size = size;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Show()
|
public void Show()
|
||||||
{
|
{
|
||||||
outlineRenderer.gameObject.SetActive(true);
|
outlineRenderer.enabled = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Hide()
|
public void Hide()
|
||||||
{
|
{
|
||||||
outlineRenderer.gameObject.SetActive(false);
|
outlineRenderer.enabled = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取指定对象及其所有子对象组成的图像的大小。
|
/// 获取指定对象及其所有子对象组成的图像的大小。
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -37,15 +46,52 @@ namespace Entity
|
|||||||
|
|
||||||
if (renderers.Length == 0)
|
if (renderers.Length == 0)
|
||||||
{
|
{
|
||||||
return new(-1,-1);
|
return new(-1, -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
var totalBounds = renderers[0].bounds;
|
var totalBounds = renderers[0].bounds;
|
||||||
for (var i = 1; i < renderers.Length; i++)
|
for (var i = 1; i < renderers.Length; i++)
|
||||||
{
|
{
|
||||||
totalBounds.Encapsulate(renderers[i].bounds);
|
totalBounds.Encapsulate(renderers[i].bounds);
|
||||||
}
|
}
|
||||||
|
|
||||||
var size = totalBounds.size;
|
var size = totalBounds.size;
|
||||||
return size;
|
return size;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnMouseEnter()
|
||||||
|
{
|
||||||
|
Show();
|
||||||
|
_select = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnMouseExit()
|
||||||
|
{
|
||||||
|
Hide();
|
||||||
|
_select = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnMouseOver()
|
||||||
|
{
|
||||||
|
// 检测是否按下的是鼠标右键
|
||||||
|
if (Input.GetMouseButtonDown(1)) // 鼠标右键对应的是按钮索引 1
|
||||||
|
{
|
||||||
|
var rightMenu = Prefab.RightMenuPrefab.Instance;
|
||||||
|
rightMenu.Init(GetMenu());
|
||||||
|
rightMenu.transform.position=Input.mousePosition;
|
||||||
|
rightMenu.Show();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private List<(string name, UnityAction callback)> GetMenu()
|
||||||
|
{
|
||||||
|
var result = new List<(string name, UnityAction callback)>();
|
||||||
|
if(entity.PlayerControlled)
|
||||||
|
result.Add(("结束操控",()=>entity.PlayerControlled=false));
|
||||||
|
else
|
||||||
|
result.Add(("手动操控",()=>entity.PlayerControlled=true));
|
||||||
|
result.Add(("杀死",()=>entity.Kill()));
|
||||||
|
return result;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,30 +1,46 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using Base;
|
||||||
using Prefab;
|
using Prefab;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Managers
|
namespace Managers
|
||||||
{
|
{
|
||||||
public class EntityManage:Utils.MonoSingleton<EntityManage>
|
public class EntityManage:Utils.MonoSingleton<EntityManage>,ITick
|
||||||
{
|
{
|
||||||
public Dictionary<string, List<EntityPrefab>> factionEntities = new();
|
public Dictionary<string, List<EntityPrefab>> factionEntities = new();
|
||||||
|
|
||||||
public GameObject entityLevel;
|
public GameObject entityLevel;
|
||||||
public EntityPrefab entityPrefab;
|
public EntityPrefab entityPrefab;
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
// 检测鼠标左键是否按下
|
|
||||||
if (Input.GetMouseButtonDown(0))
|
|
||||||
{
|
|
||||||
var ray = Camera.main.ScreenPointToRay(Input.mousePosition); // 获取从相机发出的射线
|
|
||||||
|
|
||||||
if (Physics.Raycast(ray, out var hit)) // 检测射线是否击中物体
|
public void Tick()
|
||||||
|
{
|
||||||
|
foreach (var faction in factionEntities)
|
||||||
|
{
|
||||||
|
List<EntityPrefab> entitiesToRemove = new List<EntityPrefab>();
|
||||||
|
|
||||||
|
foreach (var entityPrefab in faction.Value)
|
||||||
{
|
{
|
||||||
Debug.Log("点击了物体: " + hit.collider.gameObject.name);
|
if (entityPrefab.entity.IsDead)
|
||||||
|
{
|
||||||
|
entitiesToRemove.Add(entityPrefab);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ITick itike = entityPrefab.entity;
|
||||||
|
itike.Tick();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 删除所有标记为死亡的实体
|
||||||
|
foreach (var entityToRemove in entitiesToRemove)
|
||||||
|
{
|
||||||
|
faction.Value.Remove(entityToRemove);
|
||||||
|
Destroy(entityToRemove.gameObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 根据给定的PawnDef生成一个实体对象。
|
/// 根据给定的PawnDef生成一个实体对象。
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -75,8 +91,6 @@ namespace Managers
|
|||||||
factionEntities[factionKey] = new List<EntityPrefab>();
|
factionEntities[factionKey] = new List<EntityPrefab>();
|
||||||
}
|
}
|
||||||
factionEntities[factionKey].Add(entityComponent);
|
factionEntities[factionKey].Add(entityComponent);
|
||||||
|
|
||||||
Base.Clock.AddTick(entity.GetComponent<Entity.Entity>());
|
|
||||||
}
|
}
|
||||||
catch (System.Exception ex)
|
catch (System.Exception ex)
|
||||||
{
|
{
|
||||||
|
@ -16,66 +16,13 @@ namespace Prefab
|
|||||||
|
|
||||||
public void Init(Data.PawnDef pawnDef)
|
public void Init(Data.PawnDef pawnDef)
|
||||||
{
|
{
|
||||||
entity.attributes = pawnDef.attributes.Clone();
|
entity.Init(pawnDef);
|
||||||
entity.aiTree = ConvertToAIBase(pawnDef.behaviorTree);
|
|
||||||
|
|
||||||
outline.Init();
|
outline.Init();
|
||||||
outline.Hide();
|
outline.Hide();
|
||||||
}
|
}
|
||||||
public static AIBase ConvertToAIBase(BehaviorTreeDef behaviorTreeDef)
|
|
||||||
{
|
|
||||||
if (behaviorTreeDef == null)
|
|
||||||
return null;
|
|
||||||
AIBase aiBase = CreateAIBaseInstance(behaviorTreeDef.className);
|
|
||||||
if (behaviorTreeDef.childTree != null)
|
|
||||||
{
|
|
||||||
foreach (var child in behaviorTreeDef.childTree)
|
|
||||||
{
|
|
||||||
if (child != null)
|
|
||||||
{
|
|
||||||
aiBase.children.Add(ConvertToAIBase(child));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return aiBase;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 使用反射根据 className 创建具体的 AIBase 子类实例
|
|
||||||
private static AIBase CreateAIBaseInstance(string className)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(className))
|
|
||||||
throw new ArgumentException("className 不能为空");
|
|
||||||
if (className.Equals("AIBase", StringComparison.OrdinalIgnoreCase))
|
|
||||||
{
|
|
||||||
return (AIBase)Activator.CreateInstance(typeof(AIBase));
|
|
||||||
}
|
|
||||||
// 定义可能的命名空间列表
|
|
||||||
var possibleNamespaces = new[] { "AI"};
|
|
||||||
|
|
||||||
foreach (var ns in possibleNamespaces)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
// 获取当前程序集
|
|
||||||
var assembly = typeof(AIBase).Assembly;
|
|
||||||
|
|
||||||
// 尝试查找类型
|
|
||||||
var type = assembly.GetType($"{ns}.{className}");
|
|
||||||
|
|
||||||
if (type != null && typeof(AIBase).IsAssignableFrom(type))
|
|
||||||
{
|
|
||||||
// 如果找到合适的类型,则创建实例并返回
|
|
||||||
return (AIBase)Activator.CreateInstance(type);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
// 忽略单个命名空间的错误,继续尝试下一个命名空间
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// 如果所有命名空间都未找到对应的类型,抛出异常
|
|
||||||
throw new InvalidOperationException($"无法找到类型 {className} 或该类型不是 AIBase 的子类");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
89
Client/Assets/Scripts/Prefab/RightMenuPrefab.cs
Normal file
89
Client/Assets/Scripts/Prefab/RightMenuPrefab.cs
Normal file
@ -0,0 +1,89 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Events;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
|
namespace Prefab
|
||||||
|
{
|
||||||
|
public class RightMenuPrefab: Utils.MonoSingleton<RightMenuPrefab>,IPointerExitHandler
|
||||||
|
{
|
||||||
|
public GameObject menu;
|
||||||
|
public ButtonPrefab buttonPrefab;
|
||||||
|
|
||||||
|
public void Show()
|
||||||
|
{
|
||||||
|
gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Hide()
|
||||||
|
{
|
||||||
|
gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Init(List<(string name, UnityAction callback)> buttons)
|
||||||
|
{
|
||||||
|
if (menu == null || buttonPrefab == null)
|
||||||
|
{
|
||||||
|
Debug.LogError("Menu or ButtonPrefab is not assigned!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ClearMenu();
|
||||||
|
foreach (var (label, callback) in buttons)
|
||||||
|
{
|
||||||
|
// 实例化按钮预制体
|
||||||
|
var instantiatedButton = Instantiate(buttonPrefab.gameObject, menu.transform);
|
||||||
|
var buttonInstance = instantiatedButton.GetComponent<ButtonPrefab>();
|
||||||
|
|
||||||
|
if (buttonInstance != null)
|
||||||
|
{
|
||||||
|
// 设置按钮文本
|
||||||
|
buttonInstance.Label = label;
|
||||||
|
|
||||||
|
// 创建一个新的回调函数,包含原始回调和隐藏菜单的操作
|
||||||
|
UnityAction wrappedCallback = () =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// 执行原始回调
|
||||||
|
callback?.Invoke();
|
||||||
|
}
|
||||||
|
catch (System.Exception e)
|
||||||
|
{
|
||||||
|
Debug.LogError($"Error executing callback for button '{label}': {e.Message}");
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
// 隐藏菜单
|
||||||
|
Hide();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// 添加包装后的回调
|
||||||
|
buttonInstance.AddListener(wrappedCallback);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogError("Failed to get ButtonPrefab component from instantiated object!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void ClearMenu()
|
||||||
|
{
|
||||||
|
// 遍历菜单下的所有子对象并销毁它们
|
||||||
|
foreach (Transform child in menu.transform)
|
||||||
|
{
|
||||||
|
Destroy(child.gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
protected override void OnStart()
|
||||||
|
{
|
||||||
|
Hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnPointerExit(PointerEventData eventData)
|
||||||
|
{
|
||||||
|
Hide();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
Client/Assets/Scripts/Prefab/RightMenuPrefab.cs.meta
Normal file
3
Client/Assets/Scripts/Prefab/RightMenuPrefab.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e45cfe2f36eb4f589b6d8f331567974d
|
||||||
|
timeCreated: 1753196238
|
File diff suppressed because one or more lines are too long
@ -1,11 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Define>
|
<Define>
|
||||||
|
|
||||||
<AffiliationDef>
|
|
||||||
<defName>playerAffiliation</defName>
|
|
||||||
<label>player</label>
|
|
||||||
</AffiliationDef>
|
|
||||||
|
|
||||||
<AttributesDef>
|
<AttributesDef>
|
||||||
<defName>TestCharacter</defName>
|
<defName>TestCharacter</defName>
|
||||||
<health>100</health>
|
<health>100</health>
|
||||||
@ -15,9 +10,11 @@
|
|||||||
<CharacterDef>
|
<CharacterDef>
|
||||||
<defName>testPawn</defName>
|
<defName>testPawn</defName>
|
||||||
<label>测试小人</label>
|
<label>测试小人</label>
|
||||||
|
<description>用于测试功能的角色</description>
|
||||||
<attributes>TestCharacter</attributes>
|
<attributes>TestCharacter</attributes>
|
||||||
<affiliation>playerAffiliation</affiliation>
|
<affiliation>player</affiliation>
|
||||||
<drawingOrder_down>
|
<drawingOrder_down>
|
||||||
|
<texturePath>Resources/Character/CatGirl</texturePath>
|
||||||
<DrawNodeDef name="body"/>
|
<DrawNodeDef name="body"/>
|
||||||
</drawingOrder_down>
|
</drawingOrder_down>
|
||||||
<behaviorTree>
|
<behaviorTree>
|
||||||
|
Reference in New Issue
Block a user