19 lines
470 B
C#
19 lines
470 B
C#
using Network;
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using UnityEngine;
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namespace Test
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{
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public class GrpcClientTest : MonoBehaviour
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{
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private async void Start()
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{
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var serverInfo = await GrpcClient.Instance.GetServerInfo();
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Debug.Log($"Received info from server: {serverInfo}");
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var loginResult = await GrpcClient.Instance.Login("野兽先辈", "114514");
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Debug.Log($"Received login result: {loginResult.Result}");
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}
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}
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} |