(client) feat: Implement ProtoBuf and gRPC Client (#25)

This commit is contained in:
2025-07-14 16:54:10 +08:00
parent b370070135
commit d30278da1d
29 changed files with 1937 additions and 236 deletions

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using System.Net.Http;
using System.Threading.Tasks;
using Grpc.Net.Client;
using Grpc.Net.Client.Web;
using Protocol;
using Utils;
namespace Network
{
public class GrpcClient : Singleton<GrpcClient>
{
// The address must adopt HTTP.
private const string ServerAddress = "http://127.0.0.1:12345";
private readonly GrpcChannel _channel;
private readonly GameService.GameServiceClient _game;
private readonly GeneralService.GeneralServiceClient _general;
public GrpcClient()
{
var httpHandler = new GrpcWebHandler(GrpcWebMode.GrpcWeb, new HttpClientHandler());
var channelOptions = new GrpcChannelOptions
{
HttpHandler = httpHandler
};
_channel = GrpcChannel.ForAddress(ServerAddress, channelOptions);
_general = new GeneralService.GeneralServiceClient(_channel);
_game = new GameService.GameServiceClient(_channel);
}
~GrpcClient()
{
_channel.ShutdownAsync().Wait();
}
public async Task<ServerInfo> GetServerInfo()
{
return await _general.GetServerInfoAsync(new Empty());
}
public async Task<LoginResponse> Login(string username, string password)
{
return await _game.LoginAsync(new LoginRequest { Username = username, Password = password });
}
}
}

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using System;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Utils;
namespace Network
{
public class UnityTcpClient : Singleton<UnityTcpClient>
{
private TcpClient _tcpClient;
public bool IsConnected => _tcpClient?.Connected ?? false;
/// <summary>
/// 尝试连接到指定的地址和端口
/// </summary>
/// <param name="address">服务器地址</param>
/// <param name="port">端口号</param>
/// <returns>连接是否成功</returns>
public async Task<bool> Connect(string address, int port)
{
if (IsConnected)
{
Debug.LogWarning("Already connected to a server.");
return true;
}
try
{
// 创建一个新的 TcpClient 实例
_tcpClient = new TcpClient();
// 尝试连接到指定的地址和端口
await _tcpClient.ConnectAsync(address, port);
// 如果连接成功
if (IsConnected)
{
Debug.Log($"Successfully connected to server at {address}:{port}");
return true;
}
}
catch (SocketException ex)
{
Debug.LogError($"Failed to connect to server at {address}:{port}. Error: {ex.Message}");
}
catch (Exception ex)
{
Debug.LogError($"An unexpected error occurred: {ex.Message}");
}
// 如果发生任何错误或连接失败
Disconnect();
return false;
}
/// <summary>
/// 断开与服务器的连接
/// </summary>
public void Disconnect()
{
if (!IsConnected)
{
Debug.LogWarning("Not currently connected to any server.");
return;
}
try
{
// 关闭 TcpClient 连接
_tcpClient?.Close();
Debug.Log("Disconnected from the server.");
}
catch (Exception ex)
{
Debug.LogError($"Error while disconnecting: {ex.Message}");
}
}
/// <summary>
/// 发送数据到服务器
/// </summary>
/// <param name="message">要发送的消息</param>
public async Task Send(string message)
{
if (!IsConnected)
{
Debug.LogError("Cannot send data. Not connected to any server.");
return;
}
try
{
// 获取网络流
var stream = _tcpClient.GetStream();
// 将消息转换为字节数组
var data = Encoding.UTF8.GetBytes(message);
// 发送数据
await stream.WriteAsync(data, 0, data.Length);
Debug.Log($"Sent message to server: {message}");
}
catch (Exception ex)
{
Debug.LogError($"Error while sending: {ex.Message}");
}
}
/// <summary>
/// 接收来自服务器的数据
/// </summary>
/// <returns>接收到的消息</returns>
public async Task<string> Receive()
{
if (!IsConnected)
{
Debug.LogError("Cannot receive data. Not connected to any server.");
return null;
}
try
{
// 获取网络流
var stream = _tcpClient.GetStream();
// 检查是否有可用数据
if (stream.DataAvailable)
{
// 读取数据
var buffer = new byte[1024];
var bytesRead = await stream.ReadAsync(buffer, 0, buffer.Length);
// 将字节数组转换为字符串
var message = Encoding.UTF8.GetString(buffer, 0, bytesRead);
Debug.Log($"Received message from server: {message}");
return message;
}
}
catch (Exception ex)
{
Debug.LogError($"Error while receiving: {ex.Message}");
}
return null;
}
}
}

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// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: message.proto
// </auto-generated>
#pragma warning disable 0414, 1591, 8981, 0612
#region Designer generated code
using grpc = global::Grpc.Core;
namespace Protocol {
public static partial class GeneralService
{
static readonly string __ServiceName = "protocol.GeneralService";
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static void __Helper_SerializeMessage(global::Google.Protobuf.IMessage message, grpc::SerializationContext context)
{
#if !GRPC_DISABLE_PROTOBUF_BUFFER_SERIALIZATION
if (message is global::Google.Protobuf.IBufferMessage)
{
context.SetPayloadLength(message.CalculateSize());
global::Google.Protobuf.MessageExtensions.WriteTo(message, context.GetBufferWriter());
context.Complete();
return;
}
#endif
context.Complete(global::Google.Protobuf.MessageExtensions.ToByteArray(message));
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static class __Helper_MessageCache<T>
{
public static readonly bool IsBufferMessage = global::System.Reflection.IntrospectionExtensions.GetTypeInfo(typeof(global::Google.Protobuf.IBufferMessage)).IsAssignableFrom(typeof(T));
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static T __Helper_DeserializeMessage<T>(grpc::DeserializationContext context, global::Google.Protobuf.MessageParser<T> parser) where T : global::Google.Protobuf.IMessage<T>
{
#if !GRPC_DISABLE_PROTOBUF_BUFFER_SERIALIZATION
if (__Helper_MessageCache<T>.IsBufferMessage)
{
return parser.ParseFrom(context.PayloadAsReadOnlySequence());
}
#endif
return parser.ParseFrom(context.PayloadAsNewBuffer());
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static readonly grpc::Marshaller<global::Protocol.Empty> __Marshaller_protocol_Empty = grpc::Marshallers.Create(__Helper_SerializeMessage, context => __Helper_DeserializeMessage(context, global::Protocol.Empty.Parser));
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static readonly grpc::Marshaller<global::Protocol.ServerInfo> __Marshaller_protocol_ServerInfo = grpc::Marshallers.Create(__Helper_SerializeMessage, context => __Helper_DeserializeMessage(context, global::Protocol.ServerInfo.Parser));
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static readonly grpc::Method<global::Protocol.Empty, global::Protocol.ServerInfo> __Method_GetServerInfo = new grpc::Method<global::Protocol.Empty, global::Protocol.ServerInfo>(
grpc::MethodType.Unary,
__ServiceName,
"GetServerInfo",
__Marshaller_protocol_Empty,
__Marshaller_protocol_ServerInfo);
/// <summary>Service descriptor</summary>
public static global::Google.Protobuf.Reflection.ServiceDescriptor Descriptor
{
get { return global::Protocol.MessageReflection.Descriptor.Services[0]; }
}
/// <summary>Base class for server-side implementations of GeneralService</summary>
[grpc::BindServiceMethod(typeof(GeneralService), "BindService")]
public abstract partial class GeneralServiceBase
{
/// <summary>
/// Get server info from server.
///
/// This parameter actually doesn't accept any arguments,
/// but it is still required owing to Protobuf grammar.
/// </summary>
/// <param name="request">The request received from the client.</param>
/// <param name="context">The context of the server-side call handler being invoked.</param>
/// <returns>The response to send back to the client (wrapped by a task).</returns>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual global::System.Threading.Tasks.Task<global::Protocol.ServerInfo> GetServerInfo(global::Protocol.Empty request, grpc::ServerCallContext context)
{
throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, ""));
}
}
/// <summary>Client for GeneralService</summary>
public partial class GeneralServiceClient : grpc::ClientBase<GeneralServiceClient>
{
/// <summary>Creates a new client for GeneralService</summary>
/// <param name="channel">The channel to use to make remote calls.</param>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public GeneralServiceClient(grpc::ChannelBase channel) : base(channel)
{
}
/// <summary>Creates a new client for GeneralService that uses a custom <c>CallInvoker</c>.</summary>
/// <param name="callInvoker">The callInvoker to use to make remote calls.</param>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public GeneralServiceClient(grpc::CallInvoker callInvoker) : base(callInvoker)
{
}
/// <summary>Protected parameterless constructor to allow creation of test doubles.</summary>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
protected GeneralServiceClient() : base()
{
}
/// <summary>Protected constructor to allow creation of configured clients.</summary>
/// <param name="configuration">The client configuration.</param>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
protected GeneralServiceClient(ClientBaseConfiguration configuration) : base(configuration)
{
}
/// <summary>
/// Get server info from server.
///
/// This parameter actually doesn't accept any arguments,
/// but it is still required owing to Protobuf grammar.
/// </summary>
/// <param name="request">The request to send to the server.</param>
/// <param name="headers">The initial metadata to send with the call. This parameter is optional.</param>
/// <param name="deadline">An optional deadline for the call. The call will be cancelled if deadline is hit.</param>
/// <param name="cancellationToken">An optional token for canceling the call.</param>
/// <returns>The response received from the server.</returns>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual global::Protocol.ServerInfo GetServerInfo(global::Protocol.Empty request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken))
{
return GetServerInfo(request, new grpc::CallOptions(headers, deadline, cancellationToken));
}
/// <summary>
/// Get server info from server.
///
/// This parameter actually doesn't accept any arguments,
/// but it is still required owing to Protobuf grammar.
/// </summary>
/// <param name="request">The request to send to the server.</param>
/// <param name="options">The options for the call.</param>
/// <returns>The response received from the server.</returns>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual global::Protocol.ServerInfo GetServerInfo(global::Protocol.Empty request, grpc::CallOptions options)
{
return CallInvoker.BlockingUnaryCall(__Method_GetServerInfo, null, options, request);
}
/// <summary>
/// Get server info from server.
///
/// This parameter actually doesn't accept any arguments,
/// but it is still required owing to Protobuf grammar.
/// </summary>
/// <param name="request">The request to send to the server.</param>
/// <param name="headers">The initial metadata to send with the call. This parameter is optional.</param>
/// <param name="deadline">An optional deadline for the call. The call will be cancelled if deadline is hit.</param>
/// <param name="cancellationToken">An optional token for canceling the call.</param>
/// <returns>The call object.</returns>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual grpc::AsyncUnaryCall<global::Protocol.ServerInfo> GetServerInfoAsync(global::Protocol.Empty request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken))
{
return GetServerInfoAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken));
}
/// <summary>
/// Get server info from server.
///
/// This parameter actually doesn't accept any arguments,
/// but it is still required owing to Protobuf grammar.
/// </summary>
/// <param name="request">The request to send to the server.</param>
/// <param name="options">The options for the call.</param>
/// <returns>The call object.</returns>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual grpc::AsyncUnaryCall<global::Protocol.ServerInfo> GetServerInfoAsync(global::Protocol.Empty request, grpc::CallOptions options)
{
return CallInvoker.AsyncUnaryCall(__Method_GetServerInfo, null, options, request);
}
/// <summary>Creates a new instance of client from given <c>ClientBaseConfiguration</c>.</summary>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
protected override GeneralServiceClient NewInstance(ClientBaseConfiguration configuration)
{
return new GeneralServiceClient(configuration);
}
}
/// <summary>Creates service definition that can be registered with a server</summary>
/// <param name="serviceImpl">An object implementing the server-side handling logic.</param>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public static grpc::ServerServiceDefinition BindService(GeneralServiceBase serviceImpl)
{
return grpc::ServerServiceDefinition.CreateBuilder()
.AddMethod(__Method_GetServerInfo, serviceImpl.GetServerInfo).Build();
}
/// <summary>Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
/// Note: this method is part of an experimental API that can change or be removed without any prior notice.</summary>
/// <param name="serviceBinder">Service methods will be bound by calling <c>AddMethod</c> on this object.</param>
/// <param name="serviceImpl">An object implementing the server-side handling logic.</param>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public static void BindService(grpc::ServiceBinderBase serviceBinder, GeneralServiceBase serviceImpl)
{
serviceBinder.AddMethod(__Method_GetServerInfo, serviceImpl == null ? null : new grpc::UnaryServerMethod<global::Protocol.Empty, global::Protocol.ServerInfo>(serviceImpl.GetServerInfo));
}
}
public static partial class GameService
{
static readonly string __ServiceName = "protocol.GameService";
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static void __Helper_SerializeMessage(global::Google.Protobuf.IMessage message, grpc::SerializationContext context)
{
#if !GRPC_DISABLE_PROTOBUF_BUFFER_SERIALIZATION
if (message is global::Google.Protobuf.IBufferMessage)
{
context.SetPayloadLength(message.CalculateSize());
global::Google.Protobuf.MessageExtensions.WriteTo(message, context.GetBufferWriter());
context.Complete();
return;
}
#endif
context.Complete(global::Google.Protobuf.MessageExtensions.ToByteArray(message));
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static class __Helper_MessageCache<T>
{
public static readonly bool IsBufferMessage = global::System.Reflection.IntrospectionExtensions.GetTypeInfo(typeof(global::Google.Protobuf.IBufferMessage)).IsAssignableFrom(typeof(T));
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static T __Helper_DeserializeMessage<T>(grpc::DeserializationContext context, global::Google.Protobuf.MessageParser<T> parser) where T : global::Google.Protobuf.IMessage<T>
{
#if !GRPC_DISABLE_PROTOBUF_BUFFER_SERIALIZATION
if (__Helper_MessageCache<T>.IsBufferMessage)
{
return parser.ParseFrom(context.PayloadAsReadOnlySequence());
}
#endif
return parser.ParseFrom(context.PayloadAsNewBuffer());
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static readonly grpc::Marshaller<global::Protocol.LoginRequest> __Marshaller_protocol_LoginRequest = grpc::Marshallers.Create(__Helper_SerializeMessage, context => __Helper_DeserializeMessage(context, global::Protocol.LoginRequest.Parser));
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static readonly grpc::Marshaller<global::Protocol.LoginResponse> __Marshaller_protocol_LoginResponse = grpc::Marshallers.Create(__Helper_SerializeMessage, context => __Helper_DeserializeMessage(context, global::Protocol.LoginResponse.Parser));
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static readonly grpc::Marshaller<global::Protocol.SignupRequest> __Marshaller_protocol_SignupRequest = grpc::Marshallers.Create(__Helper_SerializeMessage, context => __Helper_DeserializeMessage(context, global::Protocol.SignupRequest.Parser));
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static readonly grpc::Marshaller<global::Protocol.SignupResponse> __Marshaller_protocol_SignupResponse = grpc::Marshallers.Create(__Helper_SerializeMessage, context => __Helper_DeserializeMessage(context, global::Protocol.SignupResponse.Parser));
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static readonly grpc::Method<global::Protocol.LoginRequest, global::Protocol.LoginResponse> __Method_Login = new grpc::Method<global::Protocol.LoginRequest, global::Protocol.LoginResponse>(
grpc::MethodType.Unary,
__ServiceName,
"Login",
__Marshaller_protocol_LoginRequest,
__Marshaller_protocol_LoginResponse);
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
static readonly grpc::Method<global::Protocol.SignupRequest, global::Protocol.SignupResponse> __Method_Signup = new grpc::Method<global::Protocol.SignupRequest, global::Protocol.SignupResponse>(
grpc::MethodType.Unary,
__ServiceName,
"Signup",
__Marshaller_protocol_SignupRequest,
__Marshaller_protocol_SignupResponse);
/// <summary>Service descriptor</summary>
public static global::Google.Protobuf.Reflection.ServiceDescriptor Descriptor
{
get { return global::Protocol.MessageReflection.Descriptor.Services[1]; }
}
/// <summary>Base class for server-side implementations of GameService</summary>
[grpc::BindServiceMethod(typeof(GameService), "BindService")]
public abstract partial class GameServiceBase
{
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual global::System.Threading.Tasks.Task<global::Protocol.LoginResponse> Login(global::Protocol.LoginRequest request, grpc::ServerCallContext context)
{
throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, ""));
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual global::System.Threading.Tasks.Task<global::Protocol.SignupResponse> Signup(global::Protocol.SignupRequest request, grpc::ServerCallContext context)
{
throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, ""));
}
}
/// <summary>Client for GameService</summary>
public partial class GameServiceClient : grpc::ClientBase<GameServiceClient>
{
/// <summary>Creates a new client for GameService</summary>
/// <param name="channel">The channel to use to make remote calls.</param>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public GameServiceClient(grpc::ChannelBase channel) : base(channel)
{
}
/// <summary>Creates a new client for GameService that uses a custom <c>CallInvoker</c>.</summary>
/// <param name="callInvoker">The callInvoker to use to make remote calls.</param>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public GameServiceClient(grpc::CallInvoker callInvoker) : base(callInvoker)
{
}
/// <summary>Protected parameterless constructor to allow creation of test doubles.</summary>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
protected GameServiceClient() : base()
{
}
/// <summary>Protected constructor to allow creation of configured clients.</summary>
/// <param name="configuration">The client configuration.</param>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
protected GameServiceClient(ClientBaseConfiguration configuration) : base(configuration)
{
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual global::Protocol.LoginResponse Login(global::Protocol.LoginRequest request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken))
{
return Login(request, new grpc::CallOptions(headers, deadline, cancellationToken));
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual global::Protocol.LoginResponse Login(global::Protocol.LoginRequest request, grpc::CallOptions options)
{
return CallInvoker.BlockingUnaryCall(__Method_Login, null, options, request);
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual grpc::AsyncUnaryCall<global::Protocol.LoginResponse> LoginAsync(global::Protocol.LoginRequest request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken))
{
return LoginAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken));
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual grpc::AsyncUnaryCall<global::Protocol.LoginResponse> LoginAsync(global::Protocol.LoginRequest request, grpc::CallOptions options)
{
return CallInvoker.AsyncUnaryCall(__Method_Login, null, options, request);
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual global::Protocol.SignupResponse Signup(global::Protocol.SignupRequest request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken))
{
return Signup(request, new grpc::CallOptions(headers, deadline, cancellationToken));
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual global::Protocol.SignupResponse Signup(global::Protocol.SignupRequest request, grpc::CallOptions options)
{
return CallInvoker.BlockingUnaryCall(__Method_Signup, null, options, request);
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual grpc::AsyncUnaryCall<global::Protocol.SignupResponse> SignupAsync(global::Protocol.SignupRequest request, grpc::Metadata headers = null, global::System.DateTime? deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken))
{
return SignupAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken));
}
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public virtual grpc::AsyncUnaryCall<global::Protocol.SignupResponse> SignupAsync(global::Protocol.SignupRequest request, grpc::CallOptions options)
{
return CallInvoker.AsyncUnaryCall(__Method_Signup, null, options, request);
}
/// <summary>Creates a new instance of client from given <c>ClientBaseConfiguration</c>.</summary>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
protected override GameServiceClient NewInstance(ClientBaseConfiguration configuration)
{
return new GameServiceClient(configuration);
}
}
/// <summary>Creates service definition that can be registered with a server</summary>
/// <param name="serviceImpl">An object implementing the server-side handling logic.</param>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public static grpc::ServerServiceDefinition BindService(GameServiceBase serviceImpl)
{
return grpc::ServerServiceDefinition.CreateBuilder()
.AddMethod(__Method_Login, serviceImpl.Login)
.AddMethod(__Method_Signup, serviceImpl.Signup).Build();
}
/// <summary>Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
/// Note: this method is part of an experimental API that can change or be removed without any prior notice.</summary>
/// <param name="serviceBinder">Service methods will be bound by calling <c>AddMethod</c> on this object.</param>
/// <param name="serviceImpl">An object implementing the server-side handling logic.</param>
[global::System.CodeDom.Compiler.GeneratedCode("grpc_csharp_plugin", null)]
public static void BindService(grpc::ServiceBinderBase serviceBinder, GameServiceBase serviceImpl)
{
serviceBinder.AddMethod(__Method_Login, serviceImpl == null ? null : new grpc::UnaryServerMethod<global::Protocol.LoginRequest, global::Protocol.LoginResponse>(serviceImpl.Login));
serviceBinder.AddMethod(__Method_Signup, serviceImpl == null ? null : new grpc::UnaryServerMethod<global::Protocol.SignupRequest, global::Protocol.SignupResponse>(serviceImpl.Signup));
}
}
}
#endregion

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using Network;
using UnityEngine;
namespace Test
{
public class GrpcClientTest : MonoBehaviour
{
private async void Start()
{
var serverInfo = await GrpcClient.Instance.GetServerInfo();
Debug.Log($"Received info from server: {serverInfo}");
var loginResult = await GrpcClient.Instance.Login("野兽先辈", "114514");
Debug.Log($"Received login result: {loginResult.Result}");
}
}
}

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fileFormatVersion: 2
guid: 98c1b145899d4d97bd981b177b5c45a9
timeCreated: 1752478138

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using System.Threading.Tasks;
using Network;
using UnityEngine;
namespace Test
{
public class NetworkConnectionTest : MonoBehaviour
{
private async void Start()
{
await BasicTest();
}
private static async Task BasicTest()
{
var result = await UnityTcpClient.Instance.Connect("127.0.0.1", 12345);
if (result) Debug.Log("Connected to server!");
else Debug.LogError("Failed to connect to server!");
string buffer = null;
while (buffer is null) buffer = await UnityTcpClient.Instance.Receive();
Debug.Log($"Received contents: {buffer}");
}
}
}

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fileFormatVersion: 2
guid: 289a7efc822fe7347adfbf218522e8a2