Files
godot-------/Script/UI/BagItemUI.cs
m0_75251201 7700703099 初次提交
2025-07-12 11:30:22 +08:00

45 lines
1.1 KiB
C#

using Godot;
using System;
namespace Cosmobox
{
public partial class BagItemUI : Button
{
[Export] public TextureRect icon;
[Export] public Label count, itemName;
[Export] public Control itemNamePanel;
[Export] public Texture2D emptyIcon;
public override void _Ready()
{
itemNamePanel.Visible = false;
}
public void SetItem(BagItem bagItem)
{
if (bagItem == null || bagItem.itemResource == null)
{
SetEmpty();
return;
}
itemName.Text = bagItem.itemResource.ItemName;
icon.Texture = bagItem.itemResource.Icon ?? emptyIcon;
count.Text = bagItem.amount > 0 ? bagItem.amount.ToString() : "空";
}
public void SetEmpty()
{
icon.Texture = emptyIcon;
count.Text = "空";
}
void _on_mouse_entered()
{
itemNamePanel.Visible = true;
// GD.Print("鼠标进入");
}
void _on_mouse_exited()
{
itemNamePanel.Visible = false;
}
}
}